this post was submitted on 12 Mar 2024
25 points (100.0% liked)
PC Gaming
8642 readers
804 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I haven’t paid attention to if they kept doing this, but at least for season 1 of The Mandalorian most of the sets were created in Unreal and displayed on high resolution LED walls that surrounded most of the stage and ceiling and were synchronized to camera movement. It’s an interesting improvement over green screen and can drastically reduce costs over constructing physical sets or shooting on location. It does reduce job opportunities for some of the crew, though.
On one hand, it also adding jobs for other people. Is it 1:1 hard to say, but atleast unlike the built sets that are garbage or costly to store, the content can be stored and reused relatively easily.