this post was submitted on 01 Mar 2024
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Diablo 4 and modern WoW could easily be great games if they'd just ditch the fucking level scaling.
Whatever braindead asshole at Blizzard thought it'd be a great idea to not get more powerful when you level up (you actually get weaker because your gear stays the same) needs to get launched into the sun.
I think they both have significant issues past level scaling honestly, and I think it's all by design to sell you the game as a service instead of a fun experience. It incentivises them to make a game that keeps you playing, not one you're glad you played.