this post was submitted on 08 Jul 2023
114 points (96.7% liked)

Games

32518 readers
1612 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Kudos to Ars Technica to interviewing the Devil. The comments section of that post is *not *kind.

you are viewing a single comment's thread
view the rest of the comments
[–] LetMeEatCake@lemmy.world 15 points 1 year ago (1 children)

What grinds my gears with all the people (whether Denuvo officials or elsewhere) that claim that it has no effect on performance: they only focus on average FPS. Never a consideration for FPS lows or FPS time spent on frames that took more than N milliseconds. Definitely not any look at loading times.

I'm willing to believe a good implementation of Denuvo has a negligible impact on average FPS. I think every time I saw anyone test loading times though, it had a clear and consistent negative impact. I've never seen anyone check FPS lows (or similar) but with the way Denuvo works I expect it's similar.

Performance is more than average framerate and they hide behind a veil of pretending that it is the totality of all performance metrics.

[–] Boiglenoight@lemmy.world 4 points 1 year ago (1 children)

That’s true too.

Is it a regular practice by devs to remove Denuvo after a certain sales period? The time it takes me to buy certain games these days, I could be unaffected by default.

[–] LetMeEatCake@lemmy.world 4 points 1 year ago (1 children)

The article mentions that most publishers will license it for 6-12 months, but it's going to vary. Basically keeping Denuvo in use indefinitely costs more money than only using it for a short time.

From a business perspective I think it makes sense to license it for that first 6-12 month period. As a consumer too I wouldn't mind that: let them protect the initial sales period and then remove the DRM for long-term use. Early adopters will get the shitty version of the game... but that's already true in so many other ways.

Huin said publishers license Denuvo technology "for a certain amount of time, [maybe] six months or a year," mainly to protect that initial sales period. After that, many publishers decline to renew that lease and instead release an updated version of the game that is not protected by Denuvo.

[–] Boiglenoight@lemmy.world 2 points 1 year ago (1 children)

That's interesting! But what about physical media that ships with Denuvo? If someone decides to play the game years later after updates are no longer being pushed (is this even a plausible thing?) are they stuck with it?

[–] LetMeEatCake@lemmy.world 2 points 1 year ago

Truthfully I don't know the answer to that question. I started trying to make an educated guess at it, but I kept finding holes in my thoughts: I got nothing.