this post was submitted on 28 Jan 2024
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When I say "RPG material," I mean things like statblocks, classes, etc.

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[–] StraySojourner@lemmy.world 4 points 9 months ago (1 children)

It is an unfortunate fact that Shadowrun tends to suffocate under its own density.

[–] frauddogg@lemmygrad.ml 3 points 9 months ago* (last edited 9 months ago) (2 children)

I love Shadowrun as a setting and a game aesthetic; but fuck do I hate the sheer bookkeeping of just standing a character up, never mind the density of the actual play.

[–] kyonshi@dice.camp 2 points 9 months ago

@frauddogg @StraySojourner we went back to 3rd edition. It's a bit better.

A bit.

[–] flibbertygibbit@ttrpg.network 2 points 9 months ago (1 children)

I have never played Shadowrun online. I wonder if a lot of the tedium of the dice would be eliminated by character sheet math?

[–] frauddogg@lemmygrad.ml 4 points 9 months ago* (last edited 9 months ago)

Oh nah when I say "online" in this case, I'm talking "getting out of character creation and into gameplay". Only found one good program that made Shadowrun chums, but it was a for-cost program that locked the purchase code to one machine. And I lost that code; so I'm just... Never making a sheet again, 'cause I'm not going back to the days of meticulously tabbing out how much nuyen I spent on what during character creation in a notepad file again.

(And honestly, roll20 play as far as Shadowrun goes is just as dense from what I remember.)