this post was submitted on 05 Jul 2023
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Elite: Dangerous.
If you want to enjoy it, you need to go in with lowered expectations and a certain frame of mine, lest you go mad grinding materials.
Ah E:D. Love and hate it. Wide as an ocean, deep as a puddle.
I have a few hundred hours in ED. I accomplished absolutely nothing in the game. It's basically Space Travel Wallpaper The Game .
For me it's Space Truck Simulator
I can't knock that. I play ED and American Truck Simulator lol
None of my friends know about Truck Simulator though
Agreed. Don't expect the end and all of storytelling. It's a make your own adventure game with surprisingly deep lore through galnet.
Oooh yes. I cannot even explain why I'm hooked. The first obstacle new players have to overcome are the absolutely insane default key/mouse bindings.
Oh haeeell no, I used an xbox 360 controller, never KBM. ...which is probably one reason I was trash at combat.
I was really disappointed with this one. I tried it out per a friend's recommendation after they heard I was playing a freeware space flight simulator (Orbiter, which I do actually recommend).
What didn't you like about it?
Sort of a dumb reason, but imo, flying a spaceship is not really what the game is about and that's all I wanted to do. For example, I wanted something where I had to use orbital mechanics to dock with a station, but the powerful SciFi boosters in Elite Dangerous take all that fun away.
Same here. I'd be playing much more of Odyssey ran better on Steam Deck. On foot stuff is rough, but maybe I should just look at my settings again. I can't remember if they're down all the way or not. Ship stuff runs just fine though!
I really enjoyed it up until the Engineers update, that just totally killed it for me. Spending god knows how long trying to find "Modular Terminals" that are described as "Ubiquitous" but almost impossible to find was just maddening. At least call it fucking Unobtanium or some shit.
I did LOL pretty hard when I saw what the space legs stuff ended up being. Some people are having fun and good for them, but even the tech demo Star Citizen on foot stuff is better than that.
They ended up tweaking engineering to a point where its tolerable, and mining became so cool. Exploration too. Those two gameplay loops are great.
But the game was unplayable without third party tools. Which was kind of fun, having them open in a second monitor added to the immersion, but without them you're shit out of luck. Those tools were how I knew how to sell my mining stock. It was also how pirates knew where to blockade, which made for awesome emergent gameplay.
I'm bummed that space legs ended up being a buggy mess, because I wanted them real bad. Mostly I wanted to do an EVA in deep space, hanging off my ship, and enjoying the sound design. I never tried it because I heard the update did something weird to planets.
Ah, for some reason I never got into mining. I stopped playing when I realized I was only logging in to participate in the latest gold rush and then stopping after FDEV patched to take it away.
The update did do something weird to planets. They regenerated them all and their terrain got a lot more same-same with fewer canyons and mountains. Texture popping got a lot worse for a while but they smoothed that out to tolerable.
Even still, Odyssey killed ED.