this post was submitted on 25 Jan 2024
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Gaming

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[–] ICastFist@programming.dev 11 points 10 months ago (1 children)

Most devs either don't or can't bother with proper optimization. It's a problem as old as Unreal Engine 3, at least, I remember Unreal Tournament 3 running butter smooth on relatively weak computers, while other games made with UE3 would be choppy and laggy on the same rigs, despite having less graphical clutter.

[–] olmium@sh.itjust.works 4 points 10 months ago

That doesn't sound like an engine problem tho