this post was submitted on 03 Jul 2023
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I ran a battle royale style one shot for a big group recently, based on the Battle Royale module from DMGuild.
Because it was such a large group (11 players) I made a bunch of compromises:
As the other comment said, it was really important to be upfront with the players, out of game, about the challenges of PVP. It was unavoidable for players to be sitting around waiting for the combat to finish with little to do.
I also found delegating some tasks made it easier for me to keep a handle on such a large group: