this post was submitted on 24 Dec 2023
225 points (85.5% liked)
Games
32664 readers
1275 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Steam's, Epic's, Ubisoft's, Battle.net's and whatever-EA's-thing-is-called-now's sites are also slow as shit. What is it with these platforms which prevent them from loading a webpage in less than 10 seconds?
Sadly, it's likely a lot of tracking. The kind that look where your mouse is and where you scroll and stop etc.
What tracking does Epic need? "According to our analytics, 100% of users scroll to the free games banner on Tuesday at 5pm CEST, then leave and don't come back for a week. What a mystery!"
Oh thanks for the reminder, I hadn't opened epic so I can scroll down to the free games banner in a while.
You’d be appalled how much people in corporations earn for making these obvious observations…
In Steam's case, the slowness looks more like a side effect of it being a Chromium Embedded Framework application (similar to Electron) with a lot of extras bolted on. It's just not built for efficient use of resources.
The website, outside of the client is still slower than it used to be a good few years ago
By making the entire thing a JavaScript monstrosity with egregious amounts of scripts.