this post was submitted on 03 Jul 2023
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That's a real good point, I should have clarified that it's not a jump compared to what's currently available. It would be a massive upgrade for existing users if the software leverages capability, but it won't be a portable handheld that's going to be able to render contemporary scenes at 4k.
I think Nintendo itself doesn't need much more power than they've been using, but if they want to keep their 3rd party devs, the new system will have to be able to run Unreal engine 5 games in some sort of stripped down performance mode. Over half the new AA & AAA games currently in development all run on UE5