this post was submitted on 20 Dec 2023
35 points (73.3% liked)

Games

32745 readers
1544 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] deegeese@sopuli.xyz 12 points 11 months ago (5 children)

Keeping my fingers crossed they eventually sand off the rough edges and turn it into a halfway decent Skyrim in Space.

[–] Nahodyashka@lemmy.world 21 points 11 months ago

They'll just wait and hope the modders make it playable lmao

[–] Kbin_space_program@kbin.social 12 points 11 months ago* (last edited 11 months ago)

The problem is that the spice and flavour of Skyrim was not using the fast travel and just exploring.

With modding to add random encounters and roaming friendlies/neutral mobs, Fallout 4 was great too. Even more so recently with the flyable vertibirds so that you could get the in-game fast travel that used resources.

But neither of those can exist in a game where fast travel is a core and unavoidable gameplay mechanic.

[–] c0mbatbag3l@lemmy.world 5 points 11 months ago

It's flaws can't be fixed with mods, you'd have to create new/restructure large portions of the gameplay loops.

[–] 9715698@lemmy.world 5 points 11 months ago (1 children)

I don't think they can get past the engine limitations needed.

I still enjoyed playing through it, but Creation engine just can't handle such a grand scope in a manner gamers expect to play these days.

[–] bilb@lem.monster 6 points 11 months ago* (last edited 11 months ago)

I think it's perfectly capable of being used to make a compelling game, but Starfield seems to be a game for which the strengths of the engine AND the strengths of the writers and designers at Bethesda are completely mismatched.

[–] echodot 3 points 11 months ago

It's a Bethesda game, so fat chance of that l.