this post was submitted on 16 Dec 2023
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It's Bluetooth here, and possibly. Apple was handling a class of pairing attempts poorly. Android could do the same thing. It currently seems like that's not the case, and there are a lot of eyes looking at what's open source.
I don't know the ins and outs. But I have a flipper and an android. It looks like the issue is on the UI more than overwhelming the hardware like a DDOS. My android gets a bunch of bogus connect attempts for random Bluetooth headphones that don't exisit, but there's enough time in between each to go in and turn off Bluetooth if you wanted. The iPhone made it so you just always had one, so you couldn't do anything else with the phone.
Maybe, but Android keeps rewriting its Bluetooth stack from scratch
Android’s current Bluetooth stack has only been around for like 2.5 years
So it’s also less battle tested, probably, although less likely to have memory corruption bugs