this post was submitted on 02 Jul 2023
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C Programming Language
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A Game Boy emulator is what I want to do next in that realm. I’ve done a CHIP-8 emulator/interpreter, but as you said, the actual games that run on it aren’t too great. I feel Game Boy is a logical next step. Either Game Boy or NES.
I haven't personally written a NES emulator but I have a friend who did and it seemed like a comparable level of difficulty to the GB. It did sound like emulating the cartridge hardware was harder because games didn't tell you what they used (compared to GB where a cart tells your that info in the header), but I'm guessing you can cover most games by only implementing a small subset of the options anyway.