this post was submitted on 06 Dec 2023
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I used to play Overwatch with no HUD. The game is definitely not designed around that, but I found I did decently well, and many characters have displays on their guns that relate the same info.
I know Jurassic Park Trespasser infamously used a tatoo on your characters chest instead of a healthbar to avoid using a HUD.
I did the same as you in GTA, very different and fun way to experience the game.
I always thought it'd be cool to make a no UI fighting game, with health being related by the characters appearance (ie more and more beaten up) rather than the usual top of the screen health bars.
Oh man, I remember the titty tattoo. 12-year-old me had to check my health like every 3 seconds.
Yessss I feel like developers really have room to get creative with visual elements like that for fighting games. For first person games even just the redness on the edges of the screen is good enough in most cases!