this post was submitted on 04 Dec 2023
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In Return to Castle Wolfenstein, if you save a very large non-patternic integer (1759437) and then load it, it would take a very long time to load, which in turn makes enemy encounters funny because AI will die. You will see the enemy's hidden loadout, enemies will fall asleep on the ground, will look around but don't shoot, etc.
You can kill them and then save. However, events won't happen. For example, if a boos should appear, if won't until you quicksave, exit to main menu, and then load the quicksave.