this post was submitted on 29 Nov 2023
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Not every game needs to be a sprawling open world adventure that has 100+ hours of side content which consists of collecting items, climbing towers, and performing fetch quests, with inventory + state management, and color coded diablo loot. Games are so bloated now. Only 20/100 hours is actually fun story content.
Whenever I buy one of these games now, I am committed to only playing the main story and a few pieces of side content that interest me. Fuck everything else. Pretty said when a lot of peoples game of the years this year are the resident evil 4 and dead space remakes, updated versions of 10 year old game. I think people are just aching for a linear experience.