this post was submitted on 29 Nov 2023
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Games

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Video game news oriented community. No NanoUFO is not a bot :)

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[โ€“] Gabu@lemmy.world 1 points 11 months ago (1 children)

Regarding per-frame errors (it used to SUCK being on early beta, a lot of things did that), can't you just disable that specific error from getting logged and/or throwing a warning? I can't remember how, but I could swear I've done it before.

[โ€“] ICastFist@programming.dev 1 points 11 months ago

Never managed to find a way to do that, so I just make the animations then turn off the skeleton modifier in order to avoid that.