this post was submitted on 28 Nov 2023
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I always somehow find my way back to playing No Man's Sky. No matter what I do, game I play, activity inside or outside of gaming, NMS is always there to play and chill. Sometimes I go on creative and spend a week amassing the perfect color coordinated team of ships, crew, frigates, and freighter.

That and every content update we get for free!

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[–] Munglape@alien.top 1 points 1 year ago (2 children)

Broforce

Contra but hilariously over-the-top pro-america masculinity and police the world mindset to the point of extreme satire, destructible environment, and 50 or so rotating characters all based on different 80s, 90s, and 00s action heros. Every time you beat a level, the whole environment starts exploding, speed metal plays, and your controller flashes red, white, and blue.

Each bro's move set is lovingly built around directional input, primary attack, secondary attack, and special attack (that you have a limited supply of)

The enemies and bosses are so funny, fun to kill, needlessly gory (especially for a game that looks like it is from NES era), and challenging.

After you beat the game, you can play Iron Bro mode. This is the reason I can't quit it. You see, normally you start each level with 1 life, but 4 to 6 bros to rescue, each time changing you into a random bro you've unlocked and giving you another life. Any time you die, you become another random bro you've unlocked. In Iron Bro mode, you start the game as a random bro, but they represent that one life you start with. Each level has 0 to 1 bros in it. When you rescue a bro, you become a new bro and gain a life like normal, but that specific bro is tied to that new life. After each level, your life count stays the same, and you start the level as one of the bros you've unlocked that run, that has not died.

With this, the hope is to slay each level early on that you've mastered through many previous and accrue as many lives as possible, before losing them all once you get to the part of the story you have not mastered. It's unreasonable on normal difficulty and not meant to be beaten on hard difficulty. I can jump in, do my best, do some aspunding things at this point, then die frustratingly and fantastically.

I may never truly stop playing it

[–] Martin_crakc@alien.top 1 points 1 year ago

Bro, bro bro, broooo…

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