this post was submitted on 29 Nov 2023
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I've been seeing a lot of people online saying games are very bad at storytelling because your playing it while learning the lore, I think that's BS but I wanted to see if gamers such as yourselves agree or disagree

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[–] Bladebrent@alien.top 0 points 11 months ago

Playing devil's advocate a bit, gameplay can sometimes get in the way of storytelling. Most games aim to be "fun" as well as tell a story, but you sometimes see games lean too far one way (You have to win this boss fight in order to get a cutscene that shows you losing), or the other (The game does cutscenes that are way too long with maybe quick time events, or they'll expect you to behave a certain way for the story to work then you dont read the games mind and do what it wants). There IS a challenge to telling stories through video games but thats arguably a result of trying to do more than one thing at the same time. Like imagine doing an action movie filled with explosions and fight scenes, but ALSO try to do a story that makes sense that isnt lost in all the chaos, and also a wellmade love story that is more than just love at first sight; Its hard to do.

Video games are also somewhat unique in that they have a "shortcut" to the player based on game controls and mechanics. You can make a character feel weak by literally taking abilities away from them, or you can make the player physically need to struggle to push an object open or something. Alot of games have used the players desire to see the game through to the end to FORCE them to do morally despicable things, like needing to hit a button in order to beat a character you've grown to love, to death. It can hit people really hard if done right.