Bit of an explanation as to what prompted me to make this post: I recently played through Sniper Ghost Warrior: Contracts 1 and 2 and I just felt off. I've slaughtered hundreds of innocents for my amusement in games like Fallout and TES, I play through No Russian with a grin, but for some reason, I refrain from killing bad guys in SGW? The first one has you hunt down Russian oligarchs and war criminals, while the second one is about Middle Eastern terrorists and this is the game where I feel bad about killing? There's just something about the soldiers talking about their daily problems like making no money, uncomfortable boots and sweating too much, or showing eachother pictures of their dogs, not to mention the absolute horror when you've got a knife against their throat or when they find a body. I hope this isn't weird, but I've never experienced remorse for killing a video game enemy, and I've played a lot of different games. I'd like to hear about your experiences, and which games do a good job humanising common enemies, the concept intrigues me.
The entire This War of Mine
Came to say that. Even when I was armed I hated the idea of having to shoot anyone, especially if there was a risk they'd return fire.
The worst part was that I gradually grew desensitized to it.
First playthrough, sure, I was a super nice trio, never killed, never stole, tried to help. Then one of them couldn't take it anymore, another got sick and everything crumbled.
Next few playthroughs, I was a bit sneakier, still no killing, but I stole here and there, just so that I could get that win.
When I won, I wanted to win with other characters too. But I can't be assed to slog through all that work can I? Pretty soon I was shooting up the kid at the garage to steal meds from his elderly dad all for that Victory Royale.
War really does change people.
Kinda wish they got rid of that penalty for killing people since it’s pretty tricky to take on multiple armed guys. It’s a kick in the balls to pull that off in a game where resources are so scarce, with the characters that are “cold and ruthless” but then they die because they were too depressed from killing