Bit of an explanation as to what prompted me to make this post: I recently played through Sniper Ghost Warrior: Contracts 1 and 2 and I just felt off. I've slaughtered hundreds of innocents for my amusement in games like Fallout and TES, I play through No Russian with a grin, but for some reason, I refrain from killing bad guys in SGW? The first one has you hunt down Russian oligarchs and war criminals, while the second one is about Middle Eastern terrorists and this is the game where I feel bad about killing? There's just something about the soldiers talking about their daily problems like making no money, uncomfortable boots and sweating too much, or showing eachother pictures of their dogs, not to mention the absolute horror when you've got a knife against their throat or when they find a body. I hope this isn't weird, but I've never experienced remorse for killing a video game enemy, and I've played a lot of different games. I'd like to hear about your experiences, and which games do a good job humanising common enemies, the concept intrigues me.
Sigh… Nomadic merchant in Elden Ring. I went on an end game NPC killing spree and out of curiosity decided to kill off the merchants last. The horse lets out the most heartbreaking cry when they witness you butchering the merchant. Needless to say, I stopped there and went to NG+.
For me, it's when morgot say that we are no different than the others. Killing everyone we saw. I was like, damn he is right, I'm an ass. So I started a New Game and decided to fight only the bosses that hit me first and fleeing from smaller enemies.
I was hoping that Morgot will like me now. He didn't.
Friend I had killed the Onion Knight completely by accident. He wasn’t happy about it