this post was submitted on 30 Jun 2023
8 points (70.0% liked)

Starfield

2861 readers
1 users here now

Welcome to the Starfield community on Lemmy.zip!

Helpful links:

Spoiler policy:

Post & comment spoiler syntax:

<spoiler here>

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] Cethin@lemmy.zip 8 points 1 year ago (1 children)

AMD's solution is open source and works on any other graphics hardware. They'd prefer if you use AMD, but you don't need to for it to work properly. DLSS was created by Nvidia to force people to use their platform. It's closed source and only works with Nvidia hardware. DLSS is the better software at the moment, but it sucks that Nvidia keeps doing this stuff. (This also means AMD hardware is better for Linux as well, because their drivers are also open source.)

This is obviously correct und I do really like that it is open source. Currently using FSR on an old Nvidia card under Linux myself. But my concern here ist that AMD is setting a bad example. It seems like AMD is only supporting the devs if they in turn don't use Nvidias technology. For an example look at Jedi Survivor which is AMD supported and has no DLSS support even though it's running unreal engine which has a plugin for that. On the other side there are quite a few Nvidia supported games that also support FSR. Now my fear is that Nvidia will look at what AMD is doing and go like "let's do that too"