this post was submitted on 14 Nov 2023
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Programming
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Difficult concepts are made of simple parts. Find the parts. Find ways to play with them.
Example: TCP/IP performance is complicated, but you can look at specific parts of it like packet latency, retransmission behavior, and the various timeouts. Eventually you understand the "gears" of the system well enough that it's obvious that if the minimum retransmission timeout is 100msec, that a single packet loss means your whole transaction cannot possibly have <100msec latency.
That is exactly what I'm struggling with the most. When it gets broken down like the way you explained it, I can sort of wrap my head around it. But if nobody is there to do that for me I end up confusing myself