this post was submitted on 07 Nov 2023
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I already did 3 fragile deliveries :D
The biggest "problem" is that you cannot tell beforehand if a quest will be good or not. The lighthouse lady and the old man's dog quests had an amazing conclusion, so they were totally worth it, even though gameplay wise they were boring.
I think you definitely feel that Automata is an improvement on the OG Nier (assuming that OG Nier and the remake aren't that different) in terms of quest design. That doesn't make Replicant bad though.
Oh my bad. It's one family of quests
This might sound crazy, but I actually preferred Nier Replicant to Automata in terms of gameplay. I preferred Automata slightly on story and feel, but I also felt like Automata made some really bad mistakes that Nier didn't (the notorious prologue, for example)
If I could ONLY play one of the two once, I think it would be Automata. If I could only play one game 100 times, it would be Replicant. if that makes sense
I actually like Automata's prologue :D
"Game Over" having to rewatch the opening 6 times in a row was almost enough for me to toss the game out. I ended up putting "super-duper-easy" auto-fight mode on until I reached the first save point.
Who though that having a 1-hit-kill boss 15+ minutes into the game BEFORE the first save point was a good idea?
Even Soulsbornes aren't that cruel
I probably just got lucky because I beat him first try. Just a completely different experience.
Fair point
But that damn double-saw is one of few bosses that both have one-hit-kill situations that also attempt to hit you with one-hit kills (instead of them being incidental collisions). One could say it's one of the hardest bosses in the game.
It really sucked how many times I had to watch the opening cut-scenes. They went from beautiful to annoying.