this post was submitted on 28 Jun 2023
19 points (100.0% liked)

Gaming

30579 readers
157 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

Hoo boy. Not a good look AMD. It was scummy when nVidia did this, it's scummy when you do it.

you are viewing a single comment's thread
view the rest of the comments
[–] Onihikage@beehaw.org 5 points 1 year ago (2 children)

FSR2 splits the market the least since it can run on any GPU, unlike DLSS which wouldn't be able to run on the console versions (so they'd have to add and optimize for FSR2 anyway; extra work for little benefit).

[–] Steinsprut@szmer.info 1 points 1 year ago

Yeah, but Nvidia partnered games usually also support FSR and XeSS, AMD partnered games only get FSR

[–] Poopfeast420@feddit.de 0 points 1 year ago* (last edited 1 year ago) (1 children)

What split? You can implement all three technologies.

As far as I know it's not a lot of (extra) work to add them, and if half of the PC player base can use DLSS it's more than "little benefit" to me.

[–] Onihikage@beehaw.org 3 points 1 year ago

Sure, you can, but if one technology is both "good enough" and "works on everything" I can understand why the developer might only bother with that one. Proprietary, vendor-locked standards leave a bad taste in my mouth.

I would like to at least see XeSS implemented in addition to FSR2, as it's another open standard. With any luck, pressure could be put on Nvidia to make DLSS vendor-agnostic as well, but they've proven over and over again that they really don't care about gamers.