this post was submitted on 27 Jun 2023
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That would be weird for Outer Wilds. It's not really a game about figuring out a complex sequence of events that let you get the correct solution to the time loop, the way so many time loop stories are. There are a couple locations that can only be accessed early or late, but those locations only contain information; once you've reached them you have no need to go back on subsequent looks.
And since the game is about exploration, it doesn't really feel repetitive (at least it didn't to me), because you're always looking for something new