this post was submitted on 29 Oct 2023
141 points (89.4% liked)

Games

32518 readers
1463 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

I usually play games on "normal" difficulty these days, for a balanced challenge. However, I don't particularly enjoy boss fights, or at least I don't enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to "easy", while not making the rest of the game less challenging as well.

you are viewing a single comment's thread
view the rest of the comments
[–] ThatWeirdGuy1001@lemmy.world 7 points 1 year ago (4 children)

I prefer games that use reactionary difficult (idk what the proper term is) where the difficulty changes based on how well you do.

Kicking too much ass? Here's more enemies and they hit harder.

Getting gangbanged at every turn? Fewer enemies and they're easier to kill.

This seems like the best way to make sure everyone playing has a fun experience

[–] rivalary@lemmy.ca 6 points 1 year ago

I'm the complete opposite. I don't want to feel like the game is letting me win. I want to earn it, at least a little.

[–] avatar@lemm.ee 6 points 1 year ago

I don't know if I want to be punished for doing well

[–] simple@lemm.ee 1 points 1 year ago* (last edited 1 year ago)

I hate that. Nothing is more enraging than dying and having the loading screen say something like "hey, it looks like you suck, do you want to go back to normal difficulty?" No, no I don't. Difficulty is part of the enjoyment fot me, having a feature that takes it out of my control would be a turnoff.