this post was submitted on 29 Oct 2023
81 points (80.0% liked)
Gaming
20073 readers
119 users here now
Sub for any gaming related content!
Rules:
- 1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
- 2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
- 3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Did you actually read my comment? They don't get the profit from the old game. The success pays for them to develop new games.
Asked the other way round, if the game's profit doesn't pay the devs, what does?
Why does the company employ them?
So what happens if the company stops making money? A game's profit doesn't pay the past developers, but it does affect their future employment and income.
I'm not defending the exploitative system that bleeds us dry for the privilege of getting to temporarily benefit from the wealth they've already extracted. I'm not opposing piracy. I'm very much in support of OP's strategy.
All I'm saying is that piracy won't fix that system, because the ones most dependent on the game's success aren't the exec's that'll be hired elsewhere nor the investors that'll extract their wealth elsewhere, but the devs whose employment and existence depends on their capacity to generate that wealth.
Attack the system at the top, but don't drop the bottom.