this post was submitted on 24 Oct 2023
40 points (91.7% liked)
rpg
3176 readers
57 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm not an expert on the three either, but here's my understanding:
Burning Wheel is the oldest of the three, the most complicated, and geared towards dramatic fantasy stories. It's replicating classic fantasy novels and the like.
Mouseguard came out next, is significantly simpler, and obviously made to evoke the feeling of the comics it's based on.
Torchbearer is the newest of the three, is an intermediate level of complexity, and geared towards dungeon crawling and the like. Think old-school RPG with a Burning Wheel chassis.
I still haven't got my hands on Mouseguard, and I'd love to try all of them at some point. It just breaks towards Burning Wheel for me, to begin at the beginning—but they all have a unique appeal. :)
@Lianodel @pikasaurX4 I own all three and have played one con slot of Torchbearer of which I remember none of the interactions with the mechanics, and pretty much none of the story.
I did find a Burning Wheel LP with that name, so I'll have to check it out!
There's also a podcast I loved called Campaign, and since a lot (all?) of the cast were improvisers, they would hop into scenes as NPCs quite often. (I'm pretty over that podcast, but when I liked it, that was one of my favorite parts.) I tried that in other games, but it was a bit hard to get non-improvisers to get into it. I'll have to try again!