this post was submitted on 24 Jun 2023
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Gaming
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I liked the silt striders in Morrowind. You had to pay them to fast travel to a certain destination. That seems realistic to me and doesn't break immersion.
Morrowind's fast travel was the best execution ever, yeah. It's like, paying for a journey as you would in real life, often to new locations entirely, rather than magically teleporting to the middle of a city.
Final Fantasy XI (an MMO) has something that feels spiritually similar to me, in that you can ride airships and ferries to different cities; but it's real time, and some people use ferry journeys for fishing for example.
I'm with you on that too. I was thinking more "click on the map and appear there" kind of fast travel, but stationary transit between hubs is fine by me. Awesome you mentioned Morrowind anyway since I just started modding it again this week for a new playthrough.