this post was submitted on 24 Jun 2023
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I've recently found that big (mostly open world) games tend to overwhelm or even intimidate me. I'm a big fan of the Rockstar games and absolutely adored Breath of the Wild, but my playthrough of Tears of the Kingdom has been a bit rocky from the get-go.

As soon as the game let me explore all of its content and released me from the tutorial island, I was able to roam the lands of Hyrule freely as I once did in Breath of the Wild, but I've come to a sort of paralysis. I feel like there's such an enormous amount of content to see that I'm constantly anxious to unintentionally skip content or to not make the most of my experience. I did not feel like this back in Breath of the Wild, and I'm not really sure why. I did, however, have this same sense of FOMO when I first played Skyrim. That game also made me feel like I was constantly missing stuff which left me kind of unsatisfied.

This is not a big problem and all of the games I listed are great games. I'm posting this because I unconciously took a two week break from ToTK in order to alleviate that feeling but when I came back to the game today and still felt the same, I thought of posting here and maybe hearing your opinions on this thing.

Have you ever felt the same in big open world games? Do you feel like this in more linear games with multiple endings? (I do) Do you think I'm an overthinker and should just rock on? Looking forward to your comments!

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[โ€“] tVxUHF@lemmy.dbzer0.com 16 points 1 year ago (1 children)

I've gotten to the point where if somebody tells me that a game is 100+ hours, I consider it a con. I don't want to dedicate the next 3 months of my gaming to a single game. And in my 20+ years of gaming, I've learned that no game truly has 100+ hours of content. Rather, they have 20 - 40 hours of content, stretched over the remainder of the filler in bullshit ways. These days, I'm ecstatic when I find a game like Guardians of the Galaxy. Tight, well written 20 hour experience that know what it is an what it wants to be. One and done. Love that game.

[โ€“] Penryn_@kbin.social 4 points 1 year ago

Yeah its the time wasting that can drive me nuts. A game that is paced well goes down easy. Too often im playing a game and there comes a point where i feel like im getting bored and need to railroad the main quest to get it done.