this post was submitted on 04 Oct 2023
16 points (100.0% liked)

Godot

5855 readers
32 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 1 year ago
MODERATORS
 

I have had this happen with two scenes by now. These scenes consist of a large tilemap with multiple layers, a player and thats it. The scenes inherit from a LevelBase class I wrote, but that is so simple. that it can't be the problem. LevelBase just has a open_pause_menu() function and nothing else. Does anyone know why this might be happening?

EDIT: Forgot to translate the message. It says "scene file 'office.tscn' seems to be invalid or faulty."

you are viewing a single comment's thread
view the rest of the comments
[–] ICastFist@programming.dev 6 points 1 year ago

Version 4.1.2 just dropped, see if the problem persists there (as I'm assuming you're on 4.1.1) - https://godotengine.org/article/maintenance-release-godot-4-1-2/

If the problem persists, make a copy of your project, open that office.tscn in a text editor and try to manually remove references to other objects/nodes, saving and trying to open it in Godot, in case the culprit isn't a circular reference as Zarr pointed out.