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Unity backtracks, no runtime fee for sub $1mil or for games on current/old versions
(blog.unity.com)
This is a most excellent place for technology news and articles.
Exactly. This isn't some wack subscription fee for a game, they're directly attacking the livelihoods of industry professionals. Many studios were already having a hard time seeing the value in unity over unreal anyway. Now it's an easy choice.
As for the company... idk. I'd be surprised if they completely go away. I suspect either the company or the engine tech will be bought by Microsoft, or some other company, at some point.