this post was submitted on 18 Sep 2023
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For all we know "space" is the same map for each planet and only a few assets get swapped depending on orbit. Maybe this was a cheeky way to make their ancient engine run all these new features without crashing.
My best guess is that it's a debris effect from your ship taking damage, and it's supposed to fly away and expire, but somehow got stuck instead of disappearing, so now it's an "effect" on your character that doesn't know its supposed to have timed out already.
Other Bethesda games, especially Skyrim, had bugs like this of status effects that would get stuck on your character longer than they were supposed to and you'd only realize hours later when your character has some weird blue fog following them
That has precedent and is a very interesting conjecture. I vote this explanation.
I'm having memories of Bethesda getting trains to work in Fallout 3 by making an NPC wear a train as a hat and then run really fast.
New Vegas modders meanwhile:
Here is an alternative Piped link(s):
New Vegas modders meanwhile:
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I'm open-source, check me out at GitHub.
Its all smoke and mirrors, my friend. The cake is a lie.
Would not be surprised if this were true.