this post was submitted on 11 Sep 2023
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At least it's digital rights control now instead of your rights depending on a fragile piece of plastic and aluminum.
What good is legally owning a game if I lose access to it just because it physically broke? I'd still have to buy it again (or pirate it) if anything happened to the disk, so IMO, it's a wash.
We give up legal rights in exchange for extra short term safety and convenience. And if Steam or the developer ever takes it away from me, I can always just go pirate it to get it back.
If I punched you in the dick, would you say, "At least you didn't kick me in the dick (with shoes!)"?
What good is legally "owning" a game if you can never sell it, and what good is games never breaking if you can't buy and run them from a yard sale for a quarter?
My point is that owning games was never any good because there was always some severe limitation on your legal rights since the game itself is a piece of software and there's no universal way to guarantee your ownership of a piece of software.
The disk could always break. If there was any online component, they could always take down the servers. Or if the game was broken from the start or became broken at any point, they could always just never provide the necessary update to make it playable.
I've never really been one to sell my games because I'm always wanting to go back and play them later, so I can't really offer any input on that fact.
I just prefer the system that gives me at least a paper thin guarantee over the one that's less convenient and has absolutely no guarantee.
That's what backups are for.
Digital only just makes those problems apply to all games.
I like playing a collection too, and I was able to acquire it because other people where able to sell/give away theirs
Being able to physically hold everything needed to play the game was our guarantee.
A guarantee the publisher would never ever be able to take what we had just paid $60 (or less, secondhand) away from us.
Owning over a 1000 copies of physical games sounds like a nightmare in managing the space and searching for titles to me. And when I look at the market prices of old retro games and then the counterfeits I'm not too upset about the move towards digital.
Well maybe 1000 games is too many.
Tell you what, we used to have 6 games and we were happy.
I'm with you there, but maybe the prices are going up because new physical games aren't being released any more, so I can contort my way to blame that on digital gaming, too.
As for 3rd party repros I like those; they fill a niche. Heck, someone should make ...pros of games that never got physical releases.
I am happy with the much wider variety of titles I have available. Only area where I still liked physical was consoles, but it was only because I was only buying it for exclusives which ended up being like maybe 10 over the lifetime.
But, if it were my main I'd go for digital too, but with console releases on PC I don't even bother with consoles anymore.
I guess you can go ask consoles why they stopped making games after each new generation, and why Nintendo limited their supply of physical games even before digital compared to Sony to keep their prices from dropping.
For me games have been the cheapest they've been with stuff like humble bundles and being able to buy old games through direct channels as opposed to used sellers a decade later. Being able to buy something like KOTOR or system shock is cool to me over having to buy some used copy sold by a reseller that might not even be legit.