this post was submitted on 03 Sep 2023
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[–] Potatos_are_not_friends@lemmy.world 58 points 1 year ago* (last edited 1 year ago) (7 children)

Why do you think Bethesda is so supportive of the mod scene?

It's a job application.

A few folks who worked on Skyrim worked on Oblivion mods.

Folks who worked on Fallout made Skyrim mods.

Id software (Doom) also hired modders.

Everyone hires modders. Bioware has been hiring them since 2005. Mods are basically a portfolio.

[–] Phegan@lemmy.world 13 points 1 year ago

At a recent talk at Exilecon, one of the creators of Diablo 1 and 2 said that the best thing you can do to get into the game industry is to mod, the first thing they look at is modding experience.

[–] Chailles@lemmy.world 12 points 1 year ago

Not just a job application, it's basically also free training and familiarity as well.

[–] can@sh.itjust.works 8 points 1 year ago

Not to mention Valve.

[–] uranibaba@lemmy.world 7 points 1 year ago* (last edited 1 year ago) (1 children)

Why do you think Bethesda is so supportive of the mod scene?

Because it creates content for their game without them having to spend money.

[–] Aermis@lemmy.world 5 points 1 year ago

Think of more of a platform being sold. I can't think of any other studio that openly embraces the modding community like Bethesda does.

No, that's why I think Valve is so supportive of the mod scene. Team Fortress and Counter Strike among others started out as mods that the studio hired.

[–] Piye@lemmygrad.ml -4 points 1 year ago (1 children)

Is that why Bethesda goes after modders so much with legal action?

[–] radix@lemmy.world 19 points 1 year ago

The only mods that Bethesda has ever gone after are those that re-use audio from other games. It's a licensing thing. They've been basically a top 5 company in terms of supporting mods in general. Hate their formula if you like, but they don't threaten original modders with legal action.