this post was submitted on 18 Jun 2023
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This is the Daystrom Institute Episode Analysis thread for Strange New Worlds 2x01 The Broken Circle.

Now that we've had a few days to digest the content of the latest episode, this thread is a place to dig a little deeper.

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[–] maplealmond@startrek.website 8 points 1 year ago* (last edited 1 year ago)

This is a nitpick but it kind of annoys me that they had Ortegas reverse the pitch and yaw of the ship instead of the roll and yaw.

On an atmospheric aircraft, you normally turn by rolling right or left, and then possibly pulling upward to tighten the turn. These controls do not make sense in space, but they are so ingrained to pilots that there are lots of debates on Space Sim forums about if your joystick should be mapped to roll or yaw.

And then Ortegas dodges the incoming array of torpedoes by rolling the Enterprise. She seems able to do so quickly. One of the only other times we see a ship engage in a deliberate roll and we get to see the pilot input controls is when the Enterprise-D is escaping the Dyson Sphere. Ensign Sariel Rager quietly and without orders taps in a command and the Enterprise-D (a much flatter ship than the Constitution class) rolls sideways to fit.

Whatever, the setup is that she's a hot hand who wants custom controls, and the payoff is that she flies the Enterprise carefully and well. But it would have been nice to see the maneuver we saw on screen be the one that was set up.

As an aside, the ability to dodge a torpedo is also relatively rare in the show's history, I am willing to assume that their adversaries didn't really understand the ship or how to properly lock on weapons. The Enterprise's current close-body shield configuration was likely instrumental in allowing the dodge, and probably a necessity to navigate an asteroid field.