this post was submitted on 29 Aug 2023
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[–] Hello_there@kbin.social 1 points 1 year ago (3 children)
[–] LUHG_HANI@lemmy.world 24 points 1 year ago (2 children)

SSD has been a best practice requirement for a long ass time anyway. SSDs are cheap now.

[–] beefcat@lemmy.world 6 points 1 year ago* (last edited 1 year ago) (1 children)

I just bought an 8TB chonker last week for $340. It comfortably fit my entire Steam library of 19 years with room to spare.

A year ago this same drive was still averaging ~$650-$700.

[–] LoafyLemon@kbin.social 2 points 1 year ago

In case someone's wondering about cheaper options; Samsung 980 500GB NVMe M.2 costs as much as £32 GBP (~40 USD), and 1 TB version is £52 GBP (~65 USD).

Bought a Samsung nvme M2 that was 2 TB for like $90.

[–] LoafyLemon@kbin.social 17 points 1 year ago (1 children)

It shouldn't be a surprise. Games load assets on the fly to save memory, which would be terrible on a hard drive.

[–] Redditiscancer789@lemmy.world -4 points 1 year ago (1 children)

Not great for an SSD either since they have finite read/writes too.

[–] LoafyLemon@kbin.social 5 points 1 year ago (1 children)

Solid State Drives have no read limits, only write limits.

[–] Redditiscancer789@lemmy.world -5 points 1 year ago* (last edited 1 year ago) (1 children)

Oh wow that made a ton of changes to my statement! Same difference.

[–] LoafyLemon@kbin.social 6 points 1 year ago

No it's not the same. Playing games, or loading assets causes no wear for the SSD.

[–] Potatos_are_not_friends@lemmy.world 9 points 1 year ago (1 children)
[–] Hello_there@kbin.social 0 points 1 year ago (1 children)

I still install all my games on hdd. Works fine.

[–] Zyrxil@lemmy.world 3 points 1 year ago

Well some games now rely on the speeds of SSDs since the newest consoles have them, so that HDD does not in fact work fine anymore.