this post was submitted on 21 Aug 2023
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DnD Homebrew
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Thank you. Sorry I posted this just before passing out for the night haha.
I went down the list of skills and had psychic characters in mind, just checked them off until I had six to choose from. For sleight of hand specifically I thought most psychic characters end up being in some capacity tricksters. But persuasion or deception would probably have been better for the list huh?
Especially deception!
I'll change it in the next update.
Or, provide an explanation to keep the skills you selected. There's always a place for Psionic Thief. 😉
My next subclass I'm trying to figure out is kind of that. With a bonus to (all?) dexterity skills or being able to replace dex for int while in trance. And after preforming a successful attack with a ranged or finesse weapon they may break the trance to become invisible. It's still just an idea at this point.