this post was submitted on 19 Aug 2023
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I'm just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn't see much follow up discussion about it after the review thread. I'm also trying to submit more to Lemmy so the communities can grow, so I thought I'd bring it back up now that it has been out for a few weeks.

I only just bought Baldurs Gate 3 this week and finally got time to sit down and play it tonight for the first time really and I am so impressed. The character creator allows so much character expression. I made a generic red Tiefling and when I saw there was an option to add vitiligo, I immediately built out a head canon where my character is a Tiefling that is slowly being transformed into a human by a curse from his past. I never would have thought of a character like this, but the character creator just provided some pretty unique designs and options.

Everything just feels so polished. I've played Pathfinder Kingmaker before this and parts of Wasteland 2, but I've never been much of a CRPG fan. I feel like the user interface in this game is a lot easier to follow and read. It's especially nice because I played in co-op with a friend that doesn't play much in the way of RPGs and has only ever played tabletop D&D once and he was able to easily slot in and start figuring out how things work together and where everything in the UI was. It was very entry-level friendly for our experience and it made the entire experience a lot better.

Also it's kind of a weird thing but I'm really impressed with the facial animations so far. I was expecting Bioware or Bethesda style faces where their lips move, but their faces are otherwise lifeless. I've been loving seeing the character seemingly actually move their eyebrows and their jaws when they're speaking.

I'm not super far into the game since I've only had time today to play it, but I'm super excited to play more when I get the chance.

What have your experiences been like? Any fun stories or characters you've made?

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[–] GBU_28@lemm.ee 19 points 1 year ago* (last edited 1 year ago) (3 children)

Loving the game as well but the character creation is kinda limited. Everyone turns out sounding like a Shakespeare actor, and looking too prim and proper.

I understand why that is, a game as large as this would be impossible to make with the range of voice variety I'm hoping for. Unrealistic on my part.

That said, the game is incredible, and as long as you accept what the character creator gives you, the models and faces look great

[–] verysoft@kbin.social 8 points 1 year ago

Yeah, was expecting a lot more from character creation, but it's just the same as DOS2. I mean most of the game is just DOS2, but that isn't necessarily a bad thing, DOS2 was awesome. Just do yourself a favour and get this mod, it makes the game much more playable.

[–] Kolanaki@yiffit.net 1 points 1 year ago

My first dude was a Dragonborn and that was my thought with the voice options, too. My dragon doesn't sound like a dragon. He actually sounds like me, IRL.

[–] riskable@programming.dev 1 points 1 year ago (2 children)

Yeah that's the one thing severely lacking: Character screen voices. There's only 8 of them!

They should put out a call to the community to make more and hold a silly contest where the winners get their voices into the game. All Larian has to do is release the scripts and provide somewhere for folks to upload the audio files.

They don't even need to listen to 99% of them themselves! Just let the community listen to them and vote. Then Larian will only have to listen to like the top ten or twenty and they can have a second round where contestants are given instructions to "fix" certain audio files or whatever (e.g. to make them shorter or longer to match the cut scene timing).

[–] SCB@lemmy.world 4 points 1 year ago

Dunno why this is downvoted. My half-orc barbarian sounds like a schoolboy and it is weird.

Perfect is the enemy of good but I'd love a PC chatter mod.

[–] Rhynoplaz@lemmy.world 2 points 1 year ago

That would be a fun idea! Probably a lot more difficult to implement than we imagine, but if I had the time, I'd totally record some voice lines going to get in a game I enjoy!