this post was submitted on 14 Aug 2023
40 points (95.5% liked)

Dungeons and Dragons

11086 readers
1 users here now

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

Format: [Source Name] Article Title

founded 1 year ago
MODERATORS
 

I'm new to playing DnD 5e and I'm looking to find some fun spells I may have overlooked for my level 11 light domain cleric. Throwing out fireballs and summoning spririt weapons is a blast but I want to know what other beloved cleric spells I may be overlooking. So lemmy dnd players what are your favorite spells for our blunt weapon only casters?

you are viewing a single comment's thread
view the rest of the comments
[–] TheMinions@ttrpg.network 17 points 1 year ago

I cannot recommend enough to cast Bless.

Bless is one of, if not the best defensive and offensive spell. It gets way better if you have party members making attack rolls.

Then as you approach level 12-20 saving throws become way more common, so the floating d4 on every save and attack roll becomes dead useful. I would even upcast this to cover you + the whole party. It seems like not a huge deal, but if you turn one weapon attack into a hit, and can save one party member from taking full damage from a spell, etc you have caused an extra ~10-30 damage, and protected your party from 10-30 damage (or from control spells!)

I’m also a big fan of Word of Recall, Death Ward, Holy Weapon, and Aura of Vitality.

Word of Recall can be very clutch. Especially if your party does not have a Wizard/Sorc with any fast travel spells.

Death Ward can protect squishies.

Holy Weapon can supercharge a fighter ( or monk of your DM let’s you cast this on their unarmed strikes). Definitely fun, and dead useful if someone else is already casting Bless.

Aura of Vitality is essentially ~70 HP you can dole out to your party. That’s basically a short rest at lower levels. I’d use this out of combat.