this post was submitted on 11 Aug 2023
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asdfasdfsadfasfasdfMy counter to that is the last 2.5 BioWare games - I say 2.5 because Dreadwolf has been in development for ten years total now and still isn’t out. Andromeda was in development for 5 years. Anthem had money galore thrown at it until it came out. Too many devs, not just BioWare, are wasting years of development time because they haven’t got a clue what they can feasibly make then rush to get things out the door.
Instead of making excuses for why gave dev is the way it is now - a way that isn’t working - maybe look at what Larian did right and ask why more studios aren’t doing that. Early Access is normal used by indies with overinflated budgets? Well, why aren’t larger studios taking advantage of it or using systems like it?
The new normal for a have to be developed is turning into 5+ years, and there’s no excuse for the hot messes that have been coming out lately.
I'd like to ask...why are publishers even required anymore? Games don't need physical releases anymore. You don't need a publisher to host a zip file on a web server. Storefronts let indie developers self-publish so why do the big names still fall for the publishers who exist only to enshittify gaming anymore? They bring negative value to the industry.
They bring funding when you have none. Also marketing. How likely are we to have heard of The Plucky Squire without it being featured alongside several other Devolver games?
Because all those things make it possible to release independently, it's still not easy. Marketing and getting exposure is hard, it's a totally different skill. With a publisher, you don't have to worry about any of that - you might even get funding up front.
Personally, I still think it's worth doing - I'm in that position, and although I'm having a lot of trouble getting off the ground, at least I'm free to follow my visions
But I get why people would do it. A slice of a big pie is worth more than all of a tiny one.
It's also stressful if it's not in your skillset - I've started using chat gpt to rewrite my announcements and such. Before I'd stress trying to put them together and focused on being clear and honest, but no one was reading them. I find it worse than public speaking, at least when I get on stage I'm too busy to feel self conscious.
The stuff I come up with using chat-gpt is a bit cringe, but at least people read them - sadly corpo speak draws people in