this post was submitted on 16 Jun 2023
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I think it’s likely 30 fps is the norm specifically because of the Xbox s. In all likelihood they could have made a 60fps version but they know ultimately it’s the low hanging fruit that must be developed for.
I don't think it was a factor at all, they are both very very close in terms of CPU power (the series S is the same CPU run 200mhz slower), which MS did so any game could easily be run on both by just dropping some graphical fidelity and calling it a day. The fact that they didn't even try to have some kind of unlocked or 40fps performance mode on the X suggests they are very CPU bound, and the PC system requirements reflect this too, requiring at least a 6 core CPU.