this post was submitted on 06 Aug 2023
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I was planning on paying a rogue, paladin, or warlock (based on my tabletop characters), but this article nearly has me convinced. I am waiting for the PS5 release, so any agreement or dissension from my PC friends? Other class recommendations?

https://web.archive.org/save/https%3A%2F%2Fwww.pcgamer.com%2Fbards-are-baldurs-gate-3s-best-class-and-i-cant-imagine-playing-it-as-anything-else%2F

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[–] Virkkunen@kbin.social 4 points 1 year ago (2 children)

I don't know how much Larian has changed BG3 from the classical tabletop, but it feels like everything is the same. To be fair, just pick the class and race you most like and play it, ignore all the minmaxing gatekeepers and articles like this, just have your own fun and come to your own conclusions.

How is it for role-playing? I think that was my favorite part with the character I had.

I have about 30 hours and I haven't even left the first area, but from what I've seen, you never go long without a dialogue choice with a skill/race/class check. The charisma and wisdom based checks are constant, so my Warlock is always useful no matter what.

[–] conciselyverbose@kbin.social 4 points 1 year ago

There are also abundant choices leaning on your specific class/background/traits woven through everything.

[–] hastati@beehaw.org 1 points 1 year ago (1 children)

One of the biggest changes is ranges of attacks. An Eldritch Blast has a range of 120ft in 5e. In BG3 all ranged attacks have been significantly shortened (less than half for Eldritch Blast) so they can’t be targeted “off screen”.

As a design philosophy, Larian dislikes people being hit by attacks from off screen so they limited the length of ranged attacks.

[–] Virkkunen@kbin.social 1 points 1 year ago (1 children)

That still comes as a surprise to me because Eldritch Blast feels like it hits anything anywhere in the game.

[–] hastati@beehaw.org 1 points 1 year ago

But anywhere within the screen. 120ft would be far more than you can view surrounding your character.