this post was submitted on 03 Aug 2023
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Lemmy
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Well, there are recurring costs, such as:
But those costs are pretty fixed.
Hosting an instance, however, is an order of magnitude or two more expensive. Instead of costing up to hundreds per year (not counting dev time), hosting tends to cost hundreds per month for larger instances.
So if people are continually coming to an app, I could see a fixed purchase price being different, and ads are probably enough to support it entirely on a free tier. An instance requires ongoing donations instead.
unless they changed it, play dev is a one time purchase, only apple takes a yearly fee.
I thought Play was $25/year or something, but it's been years since I cared enough to check. If so, I guess for Android-only apps, it's much less of an issue.