this post was submitted on 17 Jan 2025
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Brothership has been going smoothly. The islands all seem to be around the same size though, I've been hoping to find something chunkier every now and then. As of now, the gameplay loop is a little too small. But I'd like to give a huge shoutout to side quests straight up telling which ones will expire if you progress the main story! More games need to do that!
I misunderstood something about the main quests in Lightning Returns and I suddenly found myself done with them earlier than expected. I'm basically ready for the finale on Day 13, so now I'm spending the remaining 6 days exterminating all monsters in the world. I started with the two strongest ones before they grow even stronger. I don't think I'll beat the 11 Million HP superboss though. I'll try, but I found out that he can straight up escape from combat when he's under 25% health, rendering the whole fight meaningless and that seems too frustrating.
Yeah, it's annoying when you miss out on a quest without knowing about it, so this sounds good.
Lightning Returns sounds like such a grind, but JRPGs often have that, bosses with tons of health, though them escaping when at 25% health sounds super annoying. Good luck!