this post was submitted on 31 Jul 2023
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Star Citizen

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A general discussion place for all things related to Star Citizen.

All game related discussion is welcome here, but if there's a specific community for the content you are about to create, try to post it in the correct one. This allows community members to filter out the types of content they want to see.

Here are the current sub-communities:

!screenshots@citizensgaming.com - for in-game screenshots

!videos@citizensgaming.com - for video related content

!issues@citizensgaming.com - for SC bug reports

!community@citizensgaming.com - discussion around this Lemmy instance

!support@citizensgaming.com - support for this Lemmy instance

!off_topic@citizensgaming.com - anything else unrelated to SC

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Right now we have T1 or T0 for the following:

  • Bounty Hunting
  • Mercenaries
  • Piracy
  • Trading
  • Mining
  • Salvage
  • Racing
  • Medical/Rescue
  • Refueling
  • Repair

We're still missing mechanics for:

  • Exploration
  • Smuggling
  • Data Courier
  • Passenger Transportation

Am I missing anything else? It's kind of crazy to think we have at least T0 of so many game mechanics now. What are you most looking forward too? This can be either unimplemented or gold standard or any mechanic.

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[โ€“] Mind_Ctrl@lemmy.sdf.org 4 points 1 year ago (1 children)

There are a lot of scanning / radar things missing that we need for exploration as well.

Man I can't wait till exploration scanning is in game. I imagine there will be some pretty cool procedural point of interests that are on-the-fly generated!