this post was submitted on 06 Dec 2024
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Gaming

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Any of you feel like we've become so fixated on graphics and perfomance to the point where the actual game part of a video game is often overlooked, or at least underemphasized? I don't know about the rest of you, but all I come across on social media regarding gaming is about resolution, ray tracing, DLSS/FSR, frame rates, frame time, CPU and GPU untilization, and all of that stuff, and I'm honestly sick of it! I mean performance markers have always been discussed when it comes to PC gaming, but now even console gaming is getting this treatment! Don't you miss the days when you just installed the game and just played it? I know I do. What do you think?

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[–] SnotFlickerman@lemmy.blahaj.zone 3 points 2 weeks ago* (last edited 2 weeks ago)

I don't know what you're talking about, old games were just as fucking janky on release, and most of them took years of modders fixing all those issues for them to get better.

Fallout 1 & 2 - janky on release

Baldur's Gate 1 & 2 - janky on release

Morrowind - janky on release

S.T.A.L.K.E.R. Call of Chernobyl - janky on release

S.T.A.L.K.E.R. 2 - janky on release

All of these were capable of being installed and "just playing" them on release. There were countless bugs and janky behavior and that's normal and we're now spoiled by day 1 patches. STALKER 2 has been out a month and has had three major patches for bug fixes. STALKER Call of Chernobyl probably could have used the same but in 2007 the infrastructure to push quick updates just wasn't there yet. Steam had only released by Valve in late 2003, roughly three and a half years earlier.