this post was submitted on 01 Dec 2024
285 points (91.5% liked)

PC Gaming

8683 readers
688 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] atrielienz@lemmy.world 28 points 3 days ago (1 children)

When Ubisoft left steam and created their own store front their games not only didn't get cheaper but they also laid a bunch of their staff off. Did they hire bigger better talent? No. They laid off 1700 people when they were making record profits.

What you're saying might be true potentially of indie developers but in the event that they could hire more staff/talent. But indie games aren't expensive for the most part both because of the cost to make their games and subsequent game quality, and because they have less staff to pay and investors to please. It's like you have no idea at all how this industry works and you've got a layman's understanding of economics from the 1920's.

[–] ano_ba_to@sopuli.xyz 0 points 2 days ago

Ubisoft can fuck itself. There are so many possibilities for indie devs. There are still passionate developers out there.