this post was submitted on 26 Nov 2024
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[–] Bougie_Birdie@lemmy.blahaj.zone 8 points 1 month ago (2 children)

Friendly reminder to DMs that Counter Spell is a reaction, so after your fireball gets counter-counter-counter-counter-counter-counter-counterspelled you can just have some other mook cast another.

I mean, you shouldn't counter-counter-counter-counterspell if you can help it. But having multiple casters in an encounter adds some more strategizing, especially if you have a scenario where a player might want to hold their reaction for something else.

[–] Skua@kbin.earth 3 points 1 month ago

Also, players have to be able to see the caster casting the spell, and several powerful damaging spells do not require sight. Fire storm, sunbeam, circle of death, and cone of cold all work just as well inside heavy obscurement like a fog cloud, but counterspell doesn't

[–] HeyThisIsntTheYMCA@lemmy.world 3 points 1 month ago (1 children)

strate-gazing? what the hell is that

[–] Glemek@lemmy.world 2 points 4 weeks ago

I'm pretty sure they're talking about astronomy. Wizards are supposed to do that right?