Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
-
1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
-
2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
-
3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
-
4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
Sister Communities:
view the rest of the comments
I was ignored for a couple more rounds then it went back to normal. It might have been a cursed wand effect, seeing as my save didn't softlock.
Yeah that's a rare cursed wand effect, time freeze for 100 turns.
But there would have been some text saying so if that had happened, ~~and in my experience the room would then be filled with summoned dwarves.~~ Nevermind, that would depend on the phase, but the golem wouldn't have survived for 100 turns.
Did you have to pass turns to get things to happen but couldn't move? Or were things happening totally automatically?
I don't see how that could be the rare cursed wand effect Evan mentioned. There would have been text saying "You freeze into place", and the turns fly by super fast. You're golem would have died and the enemies would have wandered around randomly after that for 100 turns total.
I had the artifact that adds cursed wand effects if that makes a difference
It doesn't, but you didn't answer my question. Was time passing automatically or did you have to pass turns?